Quitting a scene using ESC key in Unity 5
using UnityEngine; using System.Collections; // Finalmarco.com - Random Blind code public class ExitGame : MonoBehaviour { // Use this for initialization void Start () { Cursor.visible = false; } // Update is called once per frame void Update () { if (Input.GetKeyDown(KeyCode.Escape)) { //Application.Quit(); Application.LoadLevel ("_Menu"); } } }
Back to the _menu scene
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